Archive for October, 2008

An update

Development has been somewhat stalling for personal reasons but I’ve more time available now and am back at it again. I’ve gotten several request to release the source and I’m currently dolling up the code so that it is “edible”. While the source will be open, the license will remain something similar to the current “free for non-commercial use”.

I’ve come to realize that it’s actually easier to release a software than it is to release some source code. Knowing that professional programmers might look at what I’ve written and form an opinion on my skill is somewhat intimidating. Debug code has to me removed, comments edited or added when necessary, etc. It’s (almost) easy to make a decent program, it’s something else to have elegant and efficient code under the hood.

I’m also taking the opportunity to tune and perfect a few things, most notably the combat and player stats system which I’m not very satisfied with.