Archive for April, 2008

Demo available as stand-alone

To help anyone who might want to get a peak at how the game files are put together, and possibly write his or her own games, I’ve released the Prologue mini-demo as a standalone ZIP file that can be run locally. This will be a lot more comfortable to check out what is going on, get started on a new game and debug.

You’ll need to put Prototype and Script.aculo.us into the javascripts subdirectory for the whole thing to work.

A word about the license

To answer Rufex’s previous comment, I haven’t had much time to think about how to license ProtoRPG. I’m all in favor of open-source (and Javascript nature makes it a natural fit for such distribution), and wanted to go that way. As most people, I’ve bills to pay, but unlike most people, no income stream provided by a daily job… So I’d love to see other people use and/or improve the code, but if anyone makes money off my work I find it fair to have a slice of it. Hence the “free for non-commercial” approach. I know there’s a bunch of properly written open license out there that can fit this model, so I’ll switch to one of those when I find the right one (suggestions welcome).

What about the source code ? It’s coming, I just need to pretty-up everything so that it looks more than just shredded spaghettis and is meaningful to people. Stay tuned (or use your RSS feed reader!).

ProtoRPG 0.1.0 released

I’m releasing the first version of ProtoRPG today. I’ve always had a fondness for classic RPG games (starting with Ultima V running on a 8086 PC) and thought that running something like this should be doable in a modern browser. So what is ProtoRPG exactly ?

  • It’s a RPG game that runs in a browser.
  • It’s written in Javascript and built with the Prototype and Script.aculo.us frameworks. No plugin, no Flash, no download, no installation required.
  • It runs in all the modern browsers out there (tested on Firefox, IE 7.0, Opera 9, Safari 3, etc.).
  • It makes it easy to write your own games without doing any coding : all the content is in plain text and standard graphic files.

It’s free for non-commercial uses (provided you give proper credits and link back). I wrote a mini-adventure as a demo, but due to my lack of any artistic skill it looks “somewhat average” (cough cough).
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